GPUs Cuda & OpenCLIf anybody likes reading, I thought I would post a few notes
Future Hardware for Intel 2010
GP-GPU: General-purpose computing on graphics processing units
Though we have been hearing about GP-GPU foryears now, and academic research goes back quite a ways, it's still atechnology that is in its infancy. The latest graphics cards are pretty good atthis stream processing general compute stuff, but still have some seriousdrawbacks when it comes to task switching and alternating between graphics andGP-GPU computational tasks.
Over the next couple of years, we should see an increased emphasison how well GPUs run not only graphics applications, but general purposeapplications, with hardware features devoted to speeding up GP-GPU tasks. Thishas already begun, of course, and will accelerate over time. Ideally, yourgraphics card should be able to smoothly balance the demands of a graphicsapplication with general purpose computing tasks, whether it is video encoding,protein folding, game physics, or AI computation.
No discussion of GP-GPU's future would be complete withoutmentioning Intel's future GPU, code-named Larrabee.
Larrabee is the codename for a GPGPUchip that Intel is developing separately from its current line of integrated graphics accelerators.The chip was to be released in 2010 as the core of a consumer 3D graphics card,but these plans were cancelled due to delays and disappointing earlyperformance figures.[1] Larrabee will now be released as a platformfor research and development in computer graphics and HPC. Afuture version of Larrabee may eventually power a consumer graphics card, butIntel has not discussed specific plans.[2]
On May 25, 2010 the Technology@Intelblog announced that Larrabee would not be released as a GPU, but instead wouldbe released as a product for High Performance Computing competing with the Nvidia Tesla.
Microsoft beatsIntel, AMD to market with CPU/GPU combo chip Aug 24/10
At Hot Chips today, Microsoft's Xbox team unveiled details of thesystem-on-a-chip (SoC) that powers the newer, slimmer Xbox360 250GB model. Produced on the IBM/GlobalFoundries 45nm process, it'sfair to say that the new SoC (pictured above) is the first mass-market,desktop-class processor to combine a CPU, GPU, memory, and I/O logic onto asingle piece of silicon. The goal of the consolidation was, of course, to lowerthe cost of making the console by reducing the number of different chips neededfor the system, shrinking the motherboard, and reducing the number of expensivefans and heatsinks.
NVIDIA’s annual GPU Technology Conference by Ryan Smith on 9/22/2010