2K and Gearbox Software – the creators of the award-winning and
best-selling Borderlands franchise – today announced Battleborn™,
an all-new full-featured triple-A hero-shooter experience for Xbox One,
the all-in-one games and entertainment system from Microsoft,
PlayStation®4 computer entertainment system, and Windows PC is in
development. The first details and full
reveal of Battleborn can be read now exclusively in Game
Informer magazine’s August issue cover story.
2K and Gearbox Software - the creators of the award-winning and best-selling Borderlands franchise - today announced Battleborn(TM), an all-new full-featured triple-A hero-shooter experience for Xbox One, the all-in-one games and entertainment system from Microsoft, PlayStation(R)4 computer entertainment system, and Windows PC is in development. The first details and full reveal of Battleborn can be read now exclusively in Game Informer magazine's August issue cover story.
Battleborn
is developed by the teams behind the critically acclaimed hybrid
role-playing-shooter Borderlands 2, and is an ambitious
fusion of genres. The game combines highly-stylized visuals and frenetic
first-person shooting, with Gearbox’s industry-leading co-operative
combat, and an expansive collection of diverse heroes. Battleborn
is set in the distant future of an imaginative science-fantasy universe
where players experience both a narrative-driven co-operative campaign,
as well as competitive multiplayer matches.
“If Borderlands 2 is a shooter-looter, Battleborn
is a hero-shooter,” said Randy Pitchford, president of Gearbox Software.
“As a genre-fused, hobby-grade, co-operative and competitive FPS
exploding with eye-popping style and an imaginative universe, Battleborn
is the most ambitious video game that Gearbox has ever created.”
“Battleborn represents the combined might of the
development and publishing teams behind the success of Borderlands
2, which to date has sold-in more than 9-million units worldwide
and has become 2K’s highest-selling game of all time,” said Christoph
Hartmann, president of 2K. “The size, scope, and ambition of Battleborn
are unlike any other title in 2K’s history, and the result is a defining
next-gen co-operative experience.”
To learn more about Battleborn, read the latest issue of Game
Informer magazine or visit www.gameinformer.com/battleborn
throughout the month of July for an exclusive look at the game. A teaser
trailer for the game can be viewed here: https://www.youtube.com/watch?v=J3pgQc17JB0.
Battleborn is available for pre-order and will release
during Take-Two Interactive Software Inc.’s fiscal year 2016 ending
March 31, 2016, for Xbox One, PlayStation®4 system and PC. For a list of
retailers that are taking pre-orders, please visit www.battleborn.com.
Battleborn is not yet rated by the ESRB. For more
information on Battleborn, follow us on Twitter,
become a fan on Facebook,
subscribe on YouTube,
and visit www.battleborn.com.
About Take-Two Interactive Software
Headquartered in New York City, Take-Two Interactive Software, Inc. is a
leading developer, marketer and publisher of interactive entertainment
for consumers around the globe. The Company develops and publishes
products through its two wholly-owned labels Rockstar Games and 2K. Our
products are designed for console systems, handheld gaming systems and
personal computers, including smartphones and tablets, and are delivered
through physical retail, digital download, online platforms and cloud
streaming services. The Company’s common stock is publicly traded on
NASDAQ under the symbol TTWO. For more corporate and product information
please visit our website at http://www.take2games.com.
About 2K
Founded in 2005, 2K develops and publishes interactive entertainment
globally for console systems, handheld gaming systems and personal
computers, including smartphones and tablets, which are delivered
through physical retail, digital download, online platforms and cloud
streaming services. 2K publishes titles in today’s most popular gaming
genres, including shooters, action, role-playing, strategy, sports,
casual, and family entertainment. The 2K label has some of the most
talented development studios in the world today, including Firaxis
Games, Visual Concepts, 2K Marin, 2K Czech, 2K Australia, Cat Daddy
Games and 2K China. 2K’s stable of high quality titles includes the
critically acclaimed BioShock®, Borderlands™ and XCOM® franchises, the
beloved Sid Meier’s Civilization series, the popular WWE 2K franchise
and NBA 2K, the #1 rated and #1 selling basketball franchise*. 2K is
headquartered in Novato, California and is a wholly owned label of
Take-Two Interactive Software, Inc. (NASDAQ: TTWO). For more
information, please visit www.2K.com.
*According to 2008 - 2014 Metacritic.com
and The NPD Group estimates of U.S. retail video game sales
through May 2014.
About Gearbox Software
Gearbox Software is respected industry wide for award winning,
best-selling video games developed for all major video game
platforms. Founded in 1999 and headquartered near Dallas, TX, Gearbox
Software is well known for the creation, development and management of
its original blockbuster video game franchises including the critically
acclaimed, award winning Brothers in Arms franchise and the
record-breaking, genre-setting Borderlands franchise. In addition to
having developed video games in some of the world's greatest video game
brands, including Half-Life and Halo, Gearbox Software has also acquired
and produced content for powerful, landmark intellectual property
including Duke Nukem and Homeworld. Gearbox Software’s success has been
supported through many key and mutually beneficial business
relationships with the world's greatest video game platform and
publishing partners including Sony, Microsoft, Nintendo, Valve/Steam,
Apple and Take-Two/2K.
"PlayStation" is a registered trademark of Sony Computer Entertainment
Inc.
All trademarks and copyrights contained herein are the property of their
respective holders.
Cautionary Note Regarding Forward-Looking Statements
The statements contained herein which are not historical facts are
considered forward-looking statements under federal securities laws and
may be identified by words such as "anticipates," "believes,"
"estimates," "expects," "intends," "plans," "potential," "predicts,"
"projects," "seeks," "will," or words of similar meaning and include,
but are not limited to, statements regarding the outlook for the
Company's future business and financial performance. Such
forward-looking statements are based on the current beliefs of our
management as well as assumptions made by and information currently
available to them, which are subject to inherent uncertainties, risks
and changes in circumstances that are difficult to predict. Actual
outcomes and results may vary materially from these forward-looking
statements based on a variety of risks and uncertainties including: our
dependence on key management and product development personnel, our
dependence on our Grand Theft Auto products and our ability to develop
other hit titles for current and next-generation platforms, the timely
release and significant market acceptance of our games, the ability to
maintain acceptable pricing levels on our games, our ability to raise
capital if needed and risks associated with international operations.
Other important factors and information are contained in the Company's
Annual Report on Form 10-K for the fiscal year ended March 31, 2014, in
the section entitled "Risk Factors," and the Company's other periodic
filings with the SEC, which can be accessed at www.take2games.com.
All forward-looking statements are qualified by these cautionary
statements and apply only as of the date they are made. The Company
undertakes no obligation to update any forward-looking statement,
whether as a result of new information, future events or otherwise.
Photos/Multimedia Gallery Available: http://www.businesswire.com/multimedia/home/20140708006235/en/
Copyright Business Wire 2014