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ESE Entertainment Inc V.ESE

Alternate Symbol(s):  ENTEF

ESE Entertainment Inc. is a Canada-based gaming and e-sports company, which provides a range of services to video game developers, publishers, and brands by providing technology, infrastructure, and fan engagement services internationally. It also operates its own ecommerce channels, esports teams, and gaming leagues. The Company operates in three segments: Digital media and entertainment; Telecommunications and call center services, and Advanced simulation racing infrastructure, technology, and support. It also has a portfolio of intellectual property related to racing simulator solutions, components, and is developing cloud-based racing services. It owns and operates multiple assets across the gaming and esports sectors. Its assets include K1CK, WPG, Digital Motorsports, Frenzy and GameAddik. GameAddik is focused on developing technology and data to bring new players to its customers, who are video game developers and publishers. It also offers blockchain and Web3 gaming solution.


TSXV:ESE - Post by User

Post by waves1on Dec 17, 2021 3:58pm
134 Views
Post# 34241980

ESE & Frenzy to produce VALORANT esports competition!

ESE & Frenzy to produce VALORANT esports competition!
ESE Entertainment's ($ESE.v $ENTEF) production company Frenzy will organize and product the first edition of VALORANT Regional League esports competition in Europe!
 
The competition will include 20 European countries and the league is named "VRL East: Surge" with the motto "Different but United".
 
Frenzy will be a key operator and will work actively with Riot Games to create and develop the new VALORANT esports ecosystem.
• Responsible for organizing the exports competitions in the league, administration, and operations, producing broadcast feeds, and handling social media channels in both Polish and English
 
There will be 6 qualifying tournaments at the end of January, four weeks for the regular season, and four playoff games
 
This is one of the most important strategic opportunities for Frenzy and ESE that will draw solid attention to the two companies. It demonstrates Riot Games' confidence in ESE's abilities as VALORANT has a rapidly growing user base.
 
https://www.globenewswire.com/news-release/2021/12/16/2353593/0/en/Riot-Games-Selects-ESE-Entertainment-to-Launch-Esports-League-in-20-European-Countries-for-the-Game-VALORANT.html

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