Rapid Growth
Today, esports is projected to become a multi-billion dollar market and commands the attention of half a billion fans worldwide, two-thirds of whom are spectators. The rapid growth of the industry in the past few years has transcended the digital realm and created demand for merchandise from fans, with advertising option from brands.
There was a time when games were things we played outdoors. Then came the computer, paving the way for digital gaming. 1947 saw the first attempt at a video game and in 1958, we had a moderately recognizable game.Please check the disclaimer link on my profile!