RE:RE:RE:RE:RE:RE:RE:RE:boughtDo we know how many chip sets are typically built in to a standard VR head set say an Oculus or Vive product.
I believe Tony talked about $5 in revenue per standard VR headset in previous presentations.
Based on your Sony sales numbers for 2018, it looks like they could easily sell in 2019 700,000 - 1,00,000 units in a stable or healthy economy world wide.
I would exoect most of this revenue to hit late first half numbers and heavy second half revenue numbers pre Holiday set up! (Let’s get the refresh done ASAP )
Anything more than $5 per unit would be a bonus, as the company stated their retail sales come at a lesser GP than the commercial sales geared to the DC market.
Raouf stated this console customer alone could represent a sales figure equivalent to all their standard VR/AR revenue combined!