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TRANSGAMING INC. V.TNG

"TransGaming Inc is engaged in partnering with Smart TV manufacturers and international pay TV operators to deliver interactive gaming experiences to connected TVs globally."


TSXV:TNG - Post by User

Comment by flashravenon Dec 10, 2014 12:06am
128 Views
Post# 23213487

RE:RE:Great TNG guidance and coverage

RE:RE:Great TNG guidance and coverage

This is older new but sums up TNG pretty well,however much other great news has come out since,figured i would share.


Toronto-based TransGaming Inc. has launched partnerships with Toshiba Europe GmbH and Samsung Electronics Co. Ltd., to bring its GameTree TV service to the respective manufacturers' lines of smart TVs.

GameTree TV is a cloud-based software distribution service, which gives users access to a library of casual game titles from familiar brands such as Hasbro, Taito, World Poker Tour and Tetris.

Addressable Audience

TransGaming is one of those Canadian success stories that nobody seems to notice. Without taking into account its latest CES announcements, the company reports that GameTree TV has "a total addressable market of over 60 million households worldwide across multiple service operators."

That sizable number becomes quite credible when you start to tally up the various deals that TransGaming has been forging with hardware manufacturers and service providers over the past few years.

The company has done particularly well in signing up TV providers around the world. GameTree TV is currently available in North America via the DISH Network and DirecTV; in Europe via FREE; in the Middle East via SelecTV; and in Asia via Air Tel and Reliance.

GameTree TV has also been expanding into the hospitality market with Select-TV, delivering interactive entertainment in the Asia-Pacific and Middle-East regions.

In addition to these set-top box implementations, GameTree TV has been making its way onto a growing number of smart TV devices. In June of 2013, TransGaming announced a deal with Panasonic to put the service on VIERA Connect-enabled devices, including TVs, Blu-ray players and home theater systems.

In September, TransGaming launched a similar arrangement for TP Vision's line of Philips smart TVs. This was noted as the first deployment of the HTML5 version of the technology.

Earlier, in April, 2013, TransGaming announced an agreement with Roku and is pending it`s release, And in February, it launched on the Opera TV store, which at the time was available on Sony Bravia TVs and Blu-ray players, and was expected to launch shortly on Humax, TCL and Mediatek devices.And TNG is adding technology source-code licensing, full game publishing and the added support for the enablement of PC games and other DirectX®-based content on Android, iOS and SteamOS. These new products are market-driven opportunities to extend the company's existing technology leadership business. The company's strategy is tied to a changing industry, customers' increased demand for technology to solve urgent development needs and the opportunity to achieve scalability.

Offering technology source-code licensing for customers represents the most monumental extension in TransGaming's Graphics and Portability Group business since the introduction of Cider for Mac video game enablement in 2006. Previously, TransGaming only worked with clients to transfer PC games to Mac by internally enabling those games, using its proprietary technology on behalf of game developers and publishers. Now, TransGaming is licensing its industry leading technology, including a source-code licensing option, directly to customers, enabling game developers to harness TransGaming's technology themselves in order to bring the entire process in-house and allowing them to easily support multiple platforms with only one code base, which saves significant time and costs.

Additionally, developers can deploy the TransGaming technology at any time, even at or near the end of the development cycle. Typically, incorporating new technology or targeting new platforms requires implementation early in a game's development cycle, but TransGaming's technology has the versatility to be deployed at any stage, including at the end of development or post product launch, which provides a major benefit and unlimited flexibility for game developers.

Secondly, TransGaming is now a full spectrum games publisher for titles on the Mac platform. Game companies with industry leading PC titles can partner with TransGaming to manage the complete games publishing model including distribution and marketing. TransGaming has been a successful Mac games company for over 7 years and will expand that expertise and market reach as a publisher. TransGaming has created the Mac SKUs for best-selling PC games from the industry's most successful publishers, including CCP, Disney, Electronic Arts, NCSoft, Take-Two.

Lastly, TransGaming has added support to its technology platform to enable PC games for Android and iOS devices and for SteamOS. With TransGaming's technology, customers can enable their DirectX® based content on any device or system that supports Open GL® or OpenGL ES. Game developers can save significant time and resources by using TransGaming's innovative technology platform while realizing new revenue streams,TransGaming has been investing in its enablement technology platform for more than a decade and has the most sophisticated DirectX to Open GL technology in the world, which has already been proven with the biggest game developers and publishers and on the biggest game franchises. This technology platform is managed within the company's Graphics and Portability Group and the new models and opportunities are driven by market demand and the emergence of new devices that are primarily OpenGL based.

Profitable Progress

All this is may seem lightweight compared to the fare on powerful gaming platforms like Microsoft's Xbox One, Sony's PlayStation 4, or Valve's upcoming Steam Machines. But it clearly totals up to a major business opportunity.

And TransGaming may be uniquely well-positioned to grab that opportunity. The company was previously best known as developer of the Cider Portability Engine, a software ‘wrapper' that allows Windows games to be quickly reworked for the Macintosh.

Cider has been used by all the major game publishers, including EA, Ubisoft and Activision. The kind of know-how that went into Cider would be invaluable in helping developers get games up on TransGaming's own GameTree TV platform. (It also developed Cedega, a version of the Wine Windows compatibility software for GNU/Linux, optimized for running Windows games.)

TransGaming has been quietly building its casual-games empire for several years. It has the technical chops to make it work, and, as we can see from this week's announcements, the business acumen to get the service deployed via major services and hardware brands.

TransGaming's progress has not gone entirely unnoticed. In November, the company was ranked by Deloitte Technology at number 26 in its Fast 50 awards for innovation, entrepreneurship and revenue growth. It seems TransGaming revenues by a comfortable 288% from 2008 to 2012.

It might be time to start paying closer attention to this company.

GameTree TV is on display in the following locations at CES 2014:
Intel Corporation – Renaissance Hospitality Suites


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