Conference CallI tuned into the cc and below are some highlights/notes in my mind:
-500,000 esports users
-expanding their esports offering to other regions (Asian markets,,?)
-esports YouTube channel gaining big support
-DFS offering in its last stretch
-thescore delaying its launch is directly related to what going on in this space
-Q4 is the slowest for growth and user engagement whereas Q1 and 2 are the biggest and should remain that way with sports schedules