Proof of revenue potential upon scalability Skins, pins and wins.
The Ceo seems to be getting a handle on what he’s creating.
One has to look at Fortnite to understand the revenue potential of esports and gaming.
While viral traction remains to be seen with Big Shot, it can be argued that the play has only just
begun.
The potential daily revenue is staggering.
See the metrics below.
Big Shot doesnt need millions of users.
The user attribution percentages based on penetration is reasonable at 2% and 5% respectively based on download assumptions.
What I see is the potential for this stock to go way higher.
I am again a believer....in the game.
Metric Model 1 (U.S.) Model 2 (U.S.) Downloads 300,000** 1,000,000 Average revenue per daily active user (ARPDAU) $1.34* $1.22* Daily active users (DAU) 2% of downloads 5% Yearly revenue run rate $2,934,600 365 (300k x 2% x $1.34) $22,265,000 Customer acquisition cost (CAC) $2.98*** $1.11* CAC yearly $894,000 $2.98 x 300k $1,110,000 Net profit $2,040,600 $21,165,000 Margin 70% 95%