Demand for NFT trading and blockchain games expected to continue growing in 2022 Toronto, Ontario – March 24, 2022 – Royal Wins Corporation (CSE: SKLL) (OTCQB: RYWCF) (“Royal Wins” or the “Company”), an innovative hyper-casual digital games studio with world’s first fully licensed real-money pure-skill gaming platform, announces that game development for Non-Fungible Token (“NFT”) and Blockchain segments has been added as one of the main diversification and growth strategies for 2022, alongside continuous improvement of existing gaming platforms, geographic expansion, and penetration into new gaming segments such as mobile tournaments, esports, and games of chance. The Company has formed a team specifically dedicated to building products outside core product development, which will collaborate with a leading blockchain games developer Labrys (see Press Release dated October 19, 2021) to ramp up strategy and production for the launch of Royal Wins’ first blockchain gaming product on HTML5. Royal Wins’ first ever blockchain NFT game, planned to be released in the second half of 2022, will be designed to target Generation Z and to accommodate growing interest from players across Asia that have largely fuelled the growth and popularity of NFT sales and blockchain games to date. Royal Wins COO and Director Robert Fong commented: “NFTs are exploding in popularity with trading volumes eclipsing their own records quarter over quarter. Play-to-earn gaming models which allow gamers to invest into NFTs are in high demand. This model fits very well with our overall games strategy, so we have decided to fast-track this side of our business. Blockchain gaming will offer us the ability to properly cultivate our Asian markets with a model that appeals best to them, while also servicing the United States with a diverse suite of gaming platforms we currently offer. Even though the United States is now second in the world in terms of overall NFT traffic, the country still saw over 175,000 new users in the NFT ecosystem so far in 2022, a growth of around 38% versus November 2021. This comes in part from the growing interest among younger audiences as Millennials and Generation Z start to account for a higher percentage of traffic.” Blockchain Gaming and NFT Market in 2021 Non-fungible token trading and blockchain games have proved to be less sensitive to global cryptocurrency trends in 2021. According to reports from DappRadar, NFT transactions continued to increase amid declining crypto prices and the number of Unique Active Wallets (“UAW”) connected to Ethereum NFT DApps grew by 43% since Q3 2021. DappRadar also reports that the money generated by NFT trading went from $10.7 billion in Q3 2021 to $11.9 billion by the end of Q4 2021, and blockchain games continue to be in high demand, representing 52% of the industry’s usage. Expanding metaverse developments alongside the growing success of the play-to-earn model have also strengthened the case for blockchain games to continue growing throughout 2022. The growing interest in NFTs and blockchain gaming during this market downturn can partially be attributed to the Chinese audience, stimulated by the recent announcements from the government that the country will soon begin developing its own non-crypto NFT industry. China is now considered the most extensive NFT user base with a 166% increase in the number of registered users so far in 2022 versus November 2021, whereas the United States dominated in terms of traffic in 2021. |