Post by
dougkimbrough on Dec 17, 2020 11:50pm
Revenue and profit... Based on 2500MT per year
This is straight from a news release so you understand the 2500MT(The Gen2 NSiR will be a semi-continuous process system with a design production capacity of 300 kg/month (or about 3,5 MT/year) of nano silicon powders or nanowires, giving HPQ NANO a large enough production capacity to be able to start selling nano silicon materials. In addition to producing nano Silicon material, a series of Gen2 NSiR tests will be done to define the important process parameters and operating parameters required to allow the process and the systems to be scaled up to a commercial production capacity of about 2,500 MT of Nano-Silicon powders per year.) Ok so 2500MT equals 2,500,000 kg. We make money even at 30 per kg so lets say we sell at 50 per kg. 50 times 2,500,000 equals 125 million dollars. Let's assume worst case it cost us 30 a kg to produce so to calculate profit we take the 50 per kg we're paid subtract 30 and our profit is 20 per kg sold. So 2,500,000 times 20 equals a 50 million dollar PROFIT ON 1 SINGLE MACHINE per year. Do simple math people. This is freaking gold mine!!!!!
Comment by
developbc on Dec 17, 2020 11:55pm
Bernard mentioned scaling the reactors and setting them up inside the fence of the battery manufacturers etc bc transport only adds to cost etc.. Bigger than serious gold mine imho Long and strong HPQ
Comment by
dougkimbrough on Dec 17, 2020 11:59pm
Exactly right. I did a worst case scenario and it's INSANELY WONDERFUL.
Comment by
thesabbathlife on Dec 18, 2020 12:19am
If you thinking what I'm thinking, player 3 wants to press play if they like samples. Seeing as it only took 1 momth to build and commission Gen1, I don't see why 2- Gene's cannot be built, 1- one month behind the other and built inside the fence of player 3's wall for personal supply if they decide to play with HPQ Nano...