WRIT Media Group, Inc. (WRIT) Answering the Call for Nostalgia in Mobile, Vintage Video Gaming
Today’s gaming marketplace is clamoring loud and clear for retro gaming. Lately there have been promotions for a major film centered on classic arcade game characters and numerous old school gaming festivals around the country that point toward a niche for the nostalgic. It is not hard to see that the market potential for vintage video games is astounding. What’s additionally exciting is that the white hot adoption of smartphones makes meeting this potential ultra-accessible. WRIT Media Group, Inc. (OTCQB: WRIT), by way of its wholly-owned subsidiary Retro Infinity, Inc., has its sight set on cashing in on this demand as it brings the most popular retro gaming titles to their customer base one consumer at a time.
Mr. Eric Mitchell, CEO of WRIT, stated in a press release last spring, “The mobile gaming industry size is projected to be over $20 billion by 2016, and retro gaming is a huge part of that.” “Our company… has the ability to generate substantial revenue over the next 6-12 months based on our business model which is inexpensively licensing video game titles and quickly getting them into the marketplace on one of the biggest electronic platforms available right now, which is the smartphone.”
As the company names the smartphone app market as its primary focus, WRIT is poised to see ongoing growth. A Bluecloud Solutions report indicates that mobile app usage grew by more than 75 percent in 2014, with the average U.S. consumer downloading 8.8 apps per month. In the past, gaming app development has established a track record of being very costly. Industry data suggests it’s not uncommon for mobile games to eclipse $100,000 in production costs. By licensing retro gaming titles and leveraging emulation software, WRIT considers itself more than capable of entering the upward trending mobile gaming industry without the steep capital figures once needed to produce original content.
WRIT says it will provide access to its licensed titles through an app for popular smartphone operating systems which include iOS and Android. Unlike most game developers, WRIT could minimize risk by providing proven titles to a market crying for retro options. Along with this predictability comes the potential to deliver the energy necessary for capitalizing on current demand in the market.
For more information about the company, visit www.writmediagroup.com
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